Uncategorized

1 Milestone One: Memory and Mental Health Student Southern New Hampshire University

1

Milestone One: Memory and Mental Health

Student

Southern New Hampshire University

Professor

May 26, 2024

Topic and Setting

For this final project, my topic of interest is memory, specifically in the mental health applied setting.

Contemporary Problem

The main contemporary problem regarding mental health and attention is the impact of digital technology on attentional processes and mental well-being, especially in adolescence. Excessive screen time has been associated with attentional deficits, including shorter attention spans and decreased ability to maintain focus. Research suggests that heavy use of digital technology can impair attentional control and cognitive functioning, particularly in children and adolescents (Christakis, 2014).

Studies have found associations between high levels of digital media use and increased rates of anxiety, depression, and other mental health problems. Excessive screen time may contribute to poor mental health outcomes through various mechanisms, including disrupted sleep patterns, social comparison, and reduced real-world social interactions (Primack et al., 2009).

Problematic patterns of technology use, sometimes referred to as “technology addiction” or “internet addiction,” can interfere with daily functioning and exacerbate underlying mental health issues. Research suggests that individuals who exhibit addictive behaviors related to digital technology may experience withdrawal symptoms, impaired impulse control, and negative consequences in various areas of life (Kuss & Griffiths, 2012).

Research Questions

Which strategies or techniques are the most effective in aiding adolescents diagnosed with ADHD remain attentive in school?

How do gender differences in attentional processes contribute to variations in the prevalence and presentation of mental health disorders during adolescence?

How does attentional control differ between adolescents with and without mental health disorders (e.g., depression, anxiety, ADHD)?

References

Christakis, D. A. (2014). Interactive media use at younger than the age of 2 years: Time to rethink the American Academy of Pediatrics guideline? JAMA Pediatrics, 168(5), 399-400.

Kuss, D. J., & Griffiths, M. D. (2012). Internet gaming addiction: A systematic review of empirical research. International Journal of Mental Health and Addiction, 10(2), 278-296.

Primack, B. A., Swanier, B., Georgiopoulos, A. M., Land, S. R., Fine, M. J., (2009). Association between media use in adolescence and depression in young adulthood: A longitudinal study. Archives of General Psychiatry, 66(2), 181-188.